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'Scale up all objects' feature

Go to the menu 'Project'->'Scale up all objects...' to use this feature. 

Attention: SAVE your work before you continue. 

Usage
You need this feature if you have already created something with EOD and you want to increase the scale factor, so that you can profit of a better resolution (& precision)
The standard scale factor of EOD is 0.25, that means you can place objects with an accuracy of 25 cm (0.82 ft). You need to decrease the scale factor for a better accuracy. (menu project->scale...) 
Example:
Let's assume that you have made a building with the scale 0.25 and you want to set the scale to 0.0625, so that the accuracy will be 6.25cm (0.2 ft). Your house which was 5 meters high, would now be 1.25 meters high. 
Now you need the 'scale up' feature to make your house again 5 meters high. The 'scale up' feature needs a 'scale multiplier' (x). 
Get a calculator and divide the old scale by the new scale: 

x
= old scale / new scale = 0.25 / 0.0625 =

Type in your scale multiplier in the input box and click OK.
 

Note: This so called scale multiplier doesn't change the scale factor, it does only change the object sizes and positions. Be careful, this function is dangerous because it could destroy your work if you used a wrong scale multiplier (e.g. an odd number). Save the whole project under a new file name so that you have the possibility to go back to the old version.

 

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© Matthias Brückner 1999-2003